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| Z A P P I N G + Z E R O M U S |
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- Version 2.0, Nov 12, 2001
(Original Version, Feb 1997)
Zeromus is the product of the hatred and trauma that Zemus experiences
as he is killed by Golbez and FuSoYa's Dual Meteo spell. A variety of
attacks, spells, and a unique AI scheme gel into a serious threat.
Use the following hints to plan your grand assault against this
monstrosity.
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PROFILE
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NAME: Zeromus
SPECIES: The Absolute Dark Substance (hatred incarnate)
ATTACKS: Big Bang, Black Hole, Meteo, Virus, Weak, Nuke
MOST DEADLY: Virus/Weak (Viral Storm) combo series
APPEARANCES: Moon Core
Strategies For Victory
The Caller (Rydia)
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she'll provide critical strength when the party needs it most.
black magic with the Nuke spell. Call spells will be countered with Virus.
The Dragoon (Kain)
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a creature of darkness, Zeromus is fairly weak against it. (actually, there
seems to be no noticable bonus for using the white lance aside from its
higher attack power.)
timed, the Jump skill will keep you out of harm's way throughout most of
the fight.
The Ninja (Edge)
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Crystal.
and defender as need arises. Example: W.Wizard has exausted her MP on Cure4
spells. If another Big Bang hits, the party will be in a less than enviable
position. Ninja to the rescue! Administer an Ether2 to W.Wizard,
thereby enabling her to cast spells and save the party.
Ninja on villians is "Throw". In this battle, you may find that Ninja
fails to throw certain items, such as the Defense Sword. Keep in mind
that any item thrown WILL be lost, whether or not it inflicts damage
on Zeromus.
instead..
The W.Wizard (Rosa)
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digits, and the party probably needs healing anyway.
does not occur, then cast Fast on a party member or Wall on yourself.
Avoid White, or Zeromus will respond with the crippling Weak spell.
survival. If down you go-- just once-- then it's probably game over.
NEVER carry a virus if you can help it!!
your MP is low.
The Paladin (Cecil)
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Golbez.
GENERAL STRATEGY
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entire party conscious, because the ATB v.1 battle system will award Zeromus
extra speed for every character unable to fight. The battle gets out of hand
very quickly when only three of five characters are standing.
that this attack is coming by watching Zeromus for a slight, audible vibration.
The average damage caused is 2500 per casting to all characters. (depending on
the quality of your armor, actual injuries may be higher or lower than this
number)
party members.
are at level 99. (see below)
in 2 seconds. At some point in the battle Zeromus may cast VIRUS upon the
entire party, instituting an HP leak of 10-20 damage per
second. A trap is set. During the second third of the battle, Zeromus may
begin casting Weak upon your party members. The afflicted character's Hit Points
will immediately drop to 9 or less. Before any action can be taken to heal Weak's
target, the HP leak will K.O. him or her. This is a serious threat to the party.
Be ready for it.
Better your chances at evading the Viral Storm by avoiding offensive call
spells and the White spell. Call magic will prompt a viral attack, and any white
magic spell will set off an immediate storm spell upon the most viable target...
are high that a Nuke spell will follow in an attempt to K.O. the weakened
character. For this reason, W.Wizard should always cast Wall on herself after
every Black Hole.
symbolic last resort: the Meteo spell. Meteo is weakened in this
incarnation; however, Zeromus' speed is now twice what it was. Rosa's
White spell is especially useful here: its average damage ratio vs.
Zeromus is 9,500.
In conclusion...
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Using this information you should be able to successfully win Final Fantasy
II/IV- IF you take the right actions at the right time. In this battle, if you
make a mistake, you may be hard pressed to make it twice.
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__Written_By: LordGalbalan
Advice, critique, and commentary are welcome and appreciated.